The industry for online entertainment is constantly innovating and expanding. So, let’s look at some of the top trends that are currently leading its growth.
The popularity of online entertainment has grown exponentially over the past few years and this industry will continue to prosper as we move further into 2021. With technology and internet speeds also evolving rapidly, the potential for online entertainment could soon be almost without limitation. As such, we thought we would explore the top trends that are currently leading innovation in this remarkable industry. Keep reading to find out more and see how home entertainment could potentially change in the future.
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Though film and television streaming is better than ever before, people have started going back to their roots and enjoying audio entertainment – predominantly in the form of podcasts and audiobooks. Of course, instead of flicking on the old-fashioned radio, we listen to these things on our mobile phones or smart speakers. There’s something strangely enjoyable about switching on a podcast as you drive to work or complete the household chores. As such, we might start to see more online entertainment become geared towards audio platforms. For example, production companies have already begun creating storytelling series for listeners to download in chapters.
Esports have become a massive deal in the gaming industry over the past couple of years. If you don’t know already, esports are essentially video games which are played competitively by professional gamers from across the world. They require a huge amount of skill regarding hand-eye coordination and reaction times. Moving forward from 2021, experts are predicting that esports will generate a massive buzz in the online entertainment industry. Online casinos are already starting to offer betting for esports alongside their other games (such as NetBet slots as a prime example). It’s not beyond the realms of possibility to believe that esports could soon become a regular feature on television broadcasting channels.
VR and AR
Virtual reality and augmented reality have been around for a while now. However, these technologies have predominantly been featured in games – and not with a huge amount of success (people often complain that they feel nauseous after wearing a VR headset for too long). With this being said, virtual reality and augmented reality have continued to improve over recent years. In the not-too-distant future, we could very well begin to consume online entertainment which revolves around using these technologies. Marketing companies have already started to create VR simulations which allow the audience to look around in 360 degrees, bridging the gap between user experience and action. Who knows what might be accomplished beyond 2021?
Most entertainment is created for the masses to consume. However, the modern customer is becoming increasingly invested in content which has been tailored just for them. The entertainment industry has finally noted this trend and so it is now trying to create more personalised content. For example, Netflix presents a different library of films and television for each person, depending on their watching history.
These are some of the top trends for online entertainment in 2021. We are interested to see where each of these avenues will take the industry next.